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Title: Cheat Death from MOTL


Steelwing - November 15, 2007 07:19 PM (GMT)
Cheat Death, 2, Rogue, Instant Ability—Subtlety Talent
Subtlety Hero Required
Remove your hero from the game. As your next turn starts, put it into play flipped the same way and with the same damage. (You can’t play cards while your hero is removed.)

Your hero enters play ready at the same time you ready your cards. Each card that was attached to your hero is put into its owner’s graveyard as your hero leaves play, and they don’t reattach as it returns to play.

While your hero is removed from the game:
• It’s not in play, so it can’t attack, exhaust, flip, or be attacked, targeted, or have damage dealt to or put on it.
• You can’t play cards, but can still propose attacks with allies, complete quests, and place resources as usual. You can’t use hero powers, but you can still use powers that refer to your hero.
• Anything looking for the orientation of your hero or the amount of damage on it refers to the orientation and amount it had as it left play.



Two questions on this:
1.) If your hero is already flipped and has used his/her ability, can you then Cheat Death, and come back into play face up (since it says to flip), and re-use your flip ability a second time in one game?

2.) In another rule, when a card is removed from the game, all damage is removed from it as well, i.e this:

Blinky, 7, Hunter, Instant Ally—Warp Stalker, Pet (1), 7 ATK (Melee), 5 Health
(3) >>> Remove Blinky from the game and put a warp counter on him.
(3), Remove a warp counter >>> Put Blinky into play. Use only if Blinky is removed from the game.

Blinky enters play ready and without damage, because all counters (including damage) are removed from a card as it changes zones.


Does that mean your hero enters play with no damage on it as well?

ConradHex - November 15, 2007 09:08 PM (GMT)
"As your next turn starts, put it into play flipped the same way and with the same damage."

I don't think there's any getting around it. When the card resolves, the current damage and flipped state are recorded, and when the hero comes back into play, restored.

Steelwing - November 16, 2007 04:02 AM (GMT)
my god that would have rocked though

ricencracker - November 16, 2007 04:27 AM (GMT)
i got another question that i'm pretty sure i know the answer but would like to see what u guys think.

i have a rouge hero and my opponent has whatever hero with lets say 1 damage and i have 2 damage on my hero and time in the round has been called and its the last turn in the sudden death part (whatever its called) and lets say it ends on my opponents turn and i play cheat death would i win since i don't have a hero with damage/my opponents hero has more damage then my non-hero or would i lose since i don't have a hero in play?

now i'm thinking i would lose in this situation since i don't have a hero in play at the end of the game, but i've been wrong before.

ConradHex - November 16, 2007 03:10 PM (GMT)
From the MOTL FAQ:
"Anything looking for the orientation of your hero or the amount of damage on it refers to the orientation and amount it had as it left play."

So if you played Cheat Death, you would still lose.



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